I've neglected this blog lately because I didn't know what I'd be putting in it. I'm not the type of person to post a public diary of my daily minutia, yet dry didactic posts like my first bits on compiler implementation don't excite me either. So, the new approach I'm going to take is to put up on here some of my more interesting problems, solutions and analyses. That way they'll be there for my own reference later, I'll be able to point to them when answering questions on newsgroups, and perhaps even the good burghers of the net may wander in via Google.
Tasos Vogiatzoglou asked a question on the microsoft.public.dotnet.framework.clr newsgroup, wondering why tail. call was a slow MSIL sequence on the current .NET 2.0 CLR. My reply, including analysis, is below.
I assume that if the tail. command is supported by the jit (I do not
think that is supported) it will be used in rather rare conditions of
fully trusted code and perhaps code that does not access the execution
stack (via stacktrace or sth) .
I think it is not optimized because no mainstream language currently uses it. It certainly is implemented in so far as the stack does not grow when you use tail. call to jump to the start of a method.
514 ms (with tailcall) / 77 ms (without tailcall).
I cannot understand this ... Can anyone provide any helpful insight ?
The fact is, tail. call is not optimized via JIT to a jump currently. And when you try to debug all this under VS 2005, it lies to you about the code!
I started with this:
using System;
class App
{
static double ArithmeticSum(int number, double result)
{
if (number == 0)
return result;
return ArithmeticSum(number - 1, number + result);
}
static void Main()
{
double result = 0;
for (int i = 0; i < 10000; ++i)
result = ArithmeticSum(10000, 1);
Console.WriteLine(result);
}
}
I disassembled with ildasm, and rewrote ArithmeticSum to use tail. call:
// ...
IL_000c: ldarg.1
IL_000d: stloc.0
IL_000e: br.s exit
// ...
IL_0015: ldarg.1
IL_0016: add
tail. call float64 App::ArithmeticSum(int32, float64)
ret
exit:
ldloc.0
ret
} // end of method App::ArithmeticSum
I reassembled with ilasm /debug=OPT and, like you, I found that the tail-call version was much slower. So, I started "devenv /debugexe Test.exe", and stepped into the code.
This is what VS says about the JIT compiled code in the disassembly window:
IL_0000: nop
00000000 push ebp
00000001 mov ebp,esp
00000003 push edi
00000004 push esi
00000005 push ebx
00000006 push eax
00000007 fld qword ptr [ebp+8]
IL_0001: ldarg.0
0000000a test ecx,ecx
0000000c setne al
0000000f movzx eax,al
IL_0009: ldloc.1
00000012 test eax,eax
00000014 jne 00000018
IL_000c: ldarg.1
00000016 jmp 00000039
IL_0010: ldarg.0
00000018 mov dword ptr [ebp-10h],ecx
0000001b fild dword ptr [ebp-10h]
0000001e faddp st(1),st
00000020 sub esp,8
00000023 fstp qword ptr [esp]
00000026 dec ecx
00000027 mov eax,dword ptr ds:[00923028h]
0000002d push 2
0000002f push 2
00000031 push 1
00000033 push eax
00000034 call 791B69B0 // <------- NOTE
00000039 pop ecx
exit:
ldloc.0
0000003a pop ebx
0000003b pop esi
0000003c pop edi
0000003d pop ebp
0000003e ret 8
The important bit to note is the call to 791B69B0. Even in VS 2005 mixed mode debugging, it won't let you step into this code. When you try to step into it, the instruction pointer jumps back to the start of the method - effectively the call is implementing the tail call, but VS is "helpfully" hiding the details.
(Vance Morrison at MSFT
shares my annoyance with this "feature".)
So, its time to crack open SOS: In immediate window:
.load sos
!u 791B69B0
And I got this:
Unmanaged code
791B69B0 F8 clc
791B69B1 ?? db ffh
791B69B2 ?? db ffh
791B69B3 FF0400 inc dword ptr [eax+eax]
791B69B6 0000 add byte ptr [eax],al
791B69B8 0100 add dword ptr [eax],eax
791B69BA 0000 add byte ptr [eax],al
791B69BC 0000 add byte ptr [eax],al
791B69BE 0C02 or al,2
791B69C0 1000 adc byte ptr [eax],al
There's something fishy going on here: this code isn't meaningfully executable!
So, I looked up my dear friend App.ArithmeticSum:
!name2ee Test.exe App.ArithmeticSum
Module: 00922c14 (Test.exe)
Token: 0x06000001
MethodDesc: 00922fd8
Name: App.ArithmeticSum(Int32, Double)
JITTED Code Address: 00de0100
!u 00de0100
Normal JIT generated code
App.ArithmeticSum(Int32, Double)
Begin 00de0100, size 41
>>> 00DE0100 55 push ebp
00DE0101 8BEC mov ebp,esp
00DE0103 57 push edi
00DE0104 56 push esi
00DE0105 53 push ebx
00DE0106 50 push eax
00DE0107 DD4508 fld qword ptr [ebp+8]
00DE010A 85C9 test ecx,ecx
00DE010C 0F95C0 setne al
00DE010F 0FB6C0 movzx eax,al
00DE0112 85C0 test eax,eax
00DE0114 7502 jne 00DE0118
00DE0116 EB21 jmp 00DE0139
00DE0118 894DF0 mov dword ptr [ebp-10h],ecx
00DE011B DB45F0 fild dword ptr [ebp-10h]
00DE011E DEC1 faddp st(1),st
00DE0120 83EC08 sub esp,8
00DE0123 DD1C24 fstp qword ptr [esp]
00DE0126 49 dec ecx
00DE0127 8B0528309200 mov eax,dword ptr ds:[00923028h]
00DE012D 6A02 push 2
00DE012F 6A02 push 2
00DE0131 6A01 push 1
00DE0133 50 push eax
00DE0134 E877691B79 call 79F96AB0 (JitHelp:
CORINFO_HELP_TAILCALL)
00DE0139 59 pop ecx
00DE013A 5B pop ebx
00DE013B 5E pop esi
00DE013C 5F pop edi
00DE013D 5D pop ebp
00DE013E C20800 ret 8
Here, note the LIE THAT VISUAL STUDIO TOLD!
call 79F96AB0 (JitHelp: CORINFO_HELP_TAILCALL)
This address, 79F96AB0, is different from the one in VS's most excellent diassembly view, 791B69B0.
A peek inside this method (which, as we can see from timings, must be quite expensive and is thus probably pretty complex):
!u 79F96AB0
Unmanaged code
79F96AB0 FF155012387A call dword ptr ds:[7A381250h]
79F96AB6 50 push eax
79F96AB7 51 push ecx
79F96AB8 52 push edx
79F96AB9 F6058C44397AFF test byte ptr ds:[7A39448Ch],0FFh
79F96AC0 7409 je 79F96ACB
79F96AC2 F740045F000000 test dword ptr [eax+4],5Fh
79F96AC9 7422 je 79F96AED
79F96ACB 68DDDDDDDD push 0DDDDDDDDh
79F96AD0 68CCCCCCCC push 0CCCCCCCCh
Wonder what this is doing? A quick grep through the SSCLI 2.0 sources gives this line:
./inc/jithelpers.h: JITHELPER(CORINFO_HELP_TAILCALL, JIT_TailCall)
Another grep for this JIT_TailCall gives this:
./vm/i386/jithelp.asm:PUBLIC JIT_TailCall
A peek inside this file gives this information (excerpted):
call _GetThread ; eax = Thread*
push eax ; Thread*
; save ArgumentRegisters
push ecx
push edx
ExtraSpace = 12 ; pThread, ecx, edx
; For GC stress, we always need to trip for GC
test _g_TailCanSkipTripForGC, 0FFh
jz TripForGC
; Trip for GC only if necessary
test dword ptr [eax+Thread_m_State], TS_CatchAtSafePoint_ASM
jz NoTripForGC
TripForGC:
; Create a MachState struct on the stack
; return address is already on the stack, but is separated from stack
; arguments by the extra arguments of JIT_TailCall. So we cant use it directly
push 0DDDDDDDDh
; Esp on unwind. Not needed as we it is deduced from the target method
push 0CCCCCCCCh
This looks like an exact match for the disassembled code above, especially given the magic numbers pushed.
So, if one is looking for reasons why tail. call is slow, one must look inside clr/src/vm/i386/jithelp.asm to see the work it is doing.
Here are some reasons:
The JIT doesn't attempt in any way to optimize for the tail. call case, so it doesn't generate machine code which would be compatible with a simple JMP.
The JIT_TailCall must work for all possible calls, in the presence of exception propagation, and be tolerent of possible GCs.
The best hope for getting Microsoft to optimize this is for people to complain that an important piece of software (i.e. language) that relies on tail. call runs too slowly on the CLR.
A good reason why most compilers don't normally produce tail. call for .NET already is that it removes a frame from the stack, and that interferes with code access security.